Ubisoft’s Assassin’s Creed Roadmap is Packed With New Games and Remakes
Something strange happened when I loaded up Assassin’s Creed Black Flag Resynced for the first time. I expected to feel that familiar wave of nostalgia. Instead, I felt something closer to genuine surprise. The water looked incredible. The ship combat felt smoother. And Edward Kenway still had that same roguish charm that made the original so memorable. It was the first time in years that an Assassin’s Creed release actually made me excited about where this franchise is heading.
That excitement is not just nostalgia talking. Ubisoft has been quietly assembling one of the most ambitious roadmaps in the history of the series. We are talking about multiple new games, several remakes, a mobile entry, a multiplayer experiment, and even a live-action television show. This is not a small lineup. This is Ubisoft betting big on Assassin’s Creed becoming a multi-format entertainment brand.
The positive reception surrounding Black Flag Resynced has given the company something it desperately needed. Momentum. After years of mixed reactions and internal struggles, the franchise finally has a win that players can rally behind. And according to insiders like Tom Henderson from Insider Gaming, that win is funding a very long list of projects.

The Man Behind the Curtain
Before we dig into the games themselves, we need to talk about who is steering this ship. Ubisoft recently brought back Eric Baptizat, a veteran developer who spent nearly sixteen years at the company before leaving for EA Motive. If that name sounds familiar, it should. Baptizat served as lead game designer on the original Black Flag, worked on Unity, led game design on Origins, and directed Valhalla. He also directed the Dead Space remake at EA, which was critically acclaimed.
According to VGC, Baptizat has returned as the new Game Director for the entire Assassin’s Creed brand. Jean Guesdon, the head of content for the series, announced the move on LinkedIn and described it as a homecoming. Guesdon wrote that Baptizat’s passion for gameplay craft and deep connection to the franchise speak for themselves.
That is a big deal. Having someone who understands both the classic formula and the modern RPG direction in charge of the whole brand suggests Ubisoft wants consistency. It also suggests they are willing to invest in experienced leadership rather than chasing trends with outside hires.
Assassin’s Creed Hexe: The Dark Horse
The next major mainline entry is expected to be Assassin’s Creed Hexe. This is the project that has generated the most speculation because it sounds so different from what we have come to expect. Instead of a massive open world RPG, Hexe is reportedly taking a more linear approach while still featuring a large map. Think of it as a tighter, more focused experience rather than a hundred hour time sink.
Earlier reports suggested Hexe would lean heavily into supernatural mechanics. We are talking about possession, animal control through a cat companion, and other magical abilities. However, more recent information indicates that some of those elements have been removed or changed. One example involves the main character’s disappearance ability. Instead of using actual magic to vanish, she apparently uses smoke bombs to create the illusion of a supernatural exit. That is a subtle but important shift. It keeps the game grounded while still delivering a dramatic visual.
There have also been persistent rumors that Ezio Auditore could return in Hexe. That remains unconfirmed, but multiple leaks have pointed in that direction. The TechPowerUp leak from August 2026 claims that Hexe will carry a PEGI 18 rating, release on PC, PlayStation 5, and Xbox Series X|S, and launch in June 2027 at a base price of $69.99. The same leak mentions deluxe and collector’s editions, as well as Denuvo integration. Ubisoft has not officially commented on any of this.
The reported combat system has also been pared back compared to recent RPG entries. If you loved the deep build crafting of Odyssey or Valhalla, Hexe might feel like a step in a different direction. But for players who miss the more focused action adventure style of older games, this could be exactly what they have been asking for.
Assassin’s Creed Invictus: The Multiplayer Experiment
Alongside Hexe, Ubisoft is reportedly working on Assassin’s Creed Invictus, a multiplayer experience that has been described as a Fall Guys style party game. The concept is simple on paper. Bring together different Assassin’s Creed characters and legacy locations, then throw them into party style competitions.
According to a report from IXBT, insider xj0nathan claimed that April 2026 playtests were terrible and that the game might be canceled altogether. However, Tom Henderson responded to that report with a more measured take. Henderson acknowledged that the game is not where you would expect a project with such a long development cycle to be, but he also noted that Ubisoft sees potential in it. He also clarified that Invictus is often described online as AC plus Fall Guys, and while it does have round based elimination elements, the game itself looks like a typical Assassin’s Creed experience. Players choose their favorite characters and fight in arenas set in iconic locations from the series.
Invictus is also reportedly expected to use a free to play model. That would make sense for a multiplayer focused title. Ubisoft has not provided much official information about the project, and reliable details about development progress remain scarce. This one is worth watching closely because multiplayer experiments in this franchise have a mixed history.
Assassin’s Creed Jade: Mobile Finally Gets Its Due
Another project on the roadmap is Assassin’s Creed Jade. This is expected to be the franchise’s first truly open world Assassin’s Creed game designed for mobile devices. The gameplay shown so far looks closer to what you would expect from an RPG style entry similar to Origins or Odyssey, but built from the ground up for touch screens.
Jade was originally expected to release in 2025 before rumors suggested it had been pushed into 2026. As of May 2026, Ubisoft still has not provided a firm release date. The game was also in development before the Ubisoft and Tencent partnership, meaning its development began before Tencent became involved with part of the Assassin’s Creed business.
There have even been claims that the developers nearly abandoned Jade at one point. Whether that is accurate remains unclear, but the project has gone through enough delays to raise legitimate questions about its development. With the Tencent partnership now in place, however, the team may have a stronger reason to continue supporting the game after launch and ensure it becomes a properly optimized mobile experience.
The multiple delays could also have allowed the developers additional time to make changes and plan post launch content. That remains speculation, but a longer development period often means a more polished final product.
The Netflix Connection
Beyond the games, Ubisoft is working with Netflix on a live action Assassin’s Creed television series. This is not a small side project. Netflix has officially given the series a green light, and production began in Rome in March 2026. The show is set in 64 AD and tells an entirely new story rather than retelling Ezio’s journey or adapting an existing game.
Roberto Patino and David Wiener are attached as creators, showrunners, and executive producers. Patino is known for his work on Dmz, while Wiener worked on Halo. The series has spent five years in development, which suggests Netflix and Ubisoft have been taking their time to get it right. The upcoming series will be completely disconnected from the critically panned 2016 film starring Michael Fassbender.
Netflix has described the show as focusing on human connection across cultures and time. That is a broad mission statement, but it also gives the creators room to tell a story that does not need to tie directly into any specific game. The goal appears to be creating something closer in quality to major game adaptations like Fallout or The Last of Us. Whether it reaches that level will depend on the writing, performances, and direction.

The Deeper Roadmap: Scarlet, Stardust, Emerald, and Beyond
Ubisoft’s plans do not stop with these projects. Insider Gaming’s Tom Henderson previously reported that several additional Assassin’s Creed games have appeared on an internal roadmap. Many of these projects are still years away, so details are sparse. Some plans may have already changed.
One of those projects is reportedly known as Assassin’s Creed Scarlet, or potentially Assassin’s Creed Nebula. Henderson described Scarlet as the next major RPG following Assassin’s Creed Shadows, with its release expected after Hexe receives around a year of post launch support. One possibility is that Scarlet is actually Nebula, which has previously been associated with three different settings. Those settings are India, the Mediterranean, and the Aztec Empire.
If that information is accurate, the project could represent another major expansion of Ubisoft’s open world RPG formula. A game built around several major settings could also provide an opportunity to bring back systems like naval combat, potentially with modern improvements based on the technology used for newer titles.
Another project reportedly in Ubisoft’s plans is Assassin’s Creed Stardust, which is expected to be the company’s second remake. The project is said to enter production following the release of Black Flag Resynced. It remains unclear which Assassin’s Creed game will receive the remake treatment. Possibilities include the original Assassin’s Creed, Assassin’s Creed III, or even the Ezio Auditore trilogy.
An Assassin’s Creed 1 remake would be particularly compelling because it could allow Ubisoft to rebuild the original game with modern technology while reworking some of its older systems. It could also give the developers an opportunity to reconsider how the modern day portions are handled, especially as the franchise has recently been changing or reducing those elements. According to reports, the most likely release window for Stardust is November 2027, which would mark exactly two decades since the original game launched.
Following Stardust, Ubisoft reportedly has another project called Assassin’s Creed Emerald. Tom Henderson has stated that this game could arrive only a few months after Stardust and could be another multiplayer project with a planned five year support period if it performs well internally. There was speculation that Emerald could become an Assassin’s Creed game inspired by titles like ARC Raiders, potentially mixing PvE extraction gameplay with PvPvE elements. However, Ubisoft’s recent cancellation of a Far Cry extraction project may have caused the company to rethink that direction. More recent reports suggest Emerald could be a massive multiplayer adventure where players go on raids, take on challenging objectives, and fight large enemies together.
The roadmap reportedly extends even further with another major RPG simply referred to as Assassin’s Creed RPG 3. There is currently no known codename, developer, or specific setting attached to it. The plan is reportedly for it to follow Scarlet after roughly two years of support, meaning Ubisoft already appears to have another RPG planned beyond its next major project.
Finally, Ubisoft reportedly has another remake planned after Stardust. Like RPG 3, this project does not currently have a codename, confirmed developer, or information about which game will be remade. The company appears to have penciled it in as another remake for the future, showing that remakes could become a continuing part of Ubisoft’s Assassin’s Creed strategy.

What This Means for Players
This entire roadmap should be treated carefully because much of it comes from older reports and projects this far away can change significantly. Some of these plans may already have been canceled, delayed, renamed, or redesigned internally. Still, the overall direction suggests that Ubisoft wants Assassin’s Creed to cover several different genres rather than relying entirely on massive open world RPGs.
The success of Black Flag Resynced could also encourage Ubisoft to create dedicated subseries around popular parts of the franchise. That could potentially include remakes of Freedom Cry and Assassin’s Creed Rogue, followed by a completely new Black Flag 2 using modern technology and an upgraded naval combat system. There is also the possibility of bringing back Bayek for a future project like Scarlet or Nebula. If that game really does feature three different settings, Bayek could return alongside two new protagonists in a structure somewhat similar to Grand Theft Auto V.
Overall, Ubisoft appears to have a long list of Assassin’s Creed projects planned across games, remakes, multiplayer experiences, mobile releases, and television. Not every project will necessarily make it to release in its current form, especially with several of them still years away. Even so, the roadmap suggests that Assassin’s Creed is entering another period where Ubisoft is willing to experiment with different formats while continuing to build on the franchise’s most popular games.
For longtime fans, that is probably the most encouraging news in years. The franchise is not standing still. It is trying new things while also respecting its history. And if Black Flag Resynced is any indication, Ubisoft might finally be figuring out how to do both at the same time.
One thing is certain. The next few years are going to be very busy for Assassin’s Creed. Whether you prefer the classic linear style, the massive RPG format, or something completely new, there is likely something on this roadmap for you.
Sources and Further Reading
This article is based on reports from the following sources. Each link points to the specific article or announcement referenced in the text.
- VGC reported on Eric Baptizat’s return as Game Director for the Assassin’s Creed brand.
- Nasdaq published Ubisoft’s official press release about Tencent’s 1.16 billion euro investment in Vantage Studios.
- Tom’s Hardware provided details on Assassin’s Creed Hexe’s development status and release window rumors.
- TechPowerUp reported on leaks regarding Hexe’s pricing, rating, and platforms.
- KitGuru covered the negative playtest reports for Assassin’s Creed Invictus.
- IGN Italia published insider reports on Invictus and Jean Guesdon’s official comments.
- VGTimes reported on Ubisoft’s confirmation that Assassin’s Creed Jade is still in development.
- Netflix Tudum published official details about the live action Assassin’s Creed series, including its setting and cast.
- IMDb reported on additional cast members joining the Netflix series.
- Wirtualne Media provided details on the Stardust remake project and its potential 2027 release window.
- GameStar reported on Assassin’s Creed Scarlet and its possible connection to Nebula.
- VGTimes covered Tom Henderson’s Insider Gaming report on Ubisoft’s 2026 plans.
- Insider Gaming published Tom Henderson’s original roadmap report, which serves as the foundation for many of the rumors discussed here.
- xj0nathan on X shared insider information about Invictus playtests and Hexe development.
- AgaiinTx on X leaked details about Hexe’s pricing, rating, and release date.